typedef struct { /* The application's current state */ APP_STATES state; /* TODO: Define any additional data used by the application. */ SYS_TMR_HANDLE sysTimerClientHandle1; //pointer to System Timer client object 1 SYS_TMR_HANDLE sysTimerClientHandle2; //pointer to System Timer client object 2 bool LED3Toggle; //flag to request LED3 state change bool LED4Toggle; //flag to request LED4 state change uint32_t startTick; //System Timer value at start of time period } APP_DATA;