void APP_Initialize ( void ) { /* Place the App state machine in its initial state. */ appData.state = APP_STATE_INIT; /* TODO: Initialize your application's state machine and other * parameters. */ appData.sysTimerClientHandle1 = SYS_TMR_HANDLE_INVALID; appData.sysTimerClientHandle2 = SYS_TMR_HANDLE_INVALID; appData.LED3Toggle = false; appData.LED4Toggle = false; appData.startTick = 0; // holds the value of the System Counter at start of period }